After a few months break I have started work on Flextrine once again. During the break I have been working a lot with Doctrine 2 in pure PHP, and have learnt a lot of things to do with both the internals of Doctrine and its practical application in a real world application. Now that Doctrine [...]
There have been some nasty fights recently between Apple and Adobe regarding allowing the Flash Player to run on mobile Apple platforms, which is starting to descend into massive criticism of the Flash platform itself. I guess its obvious which side of the debate I am going to be on and here is some of [...]
As this was such a large project I couldn’t fit all the bits in my portfolio page, so here is a list of technologies and collaborations along with a selection of pretty screenshots.
The majority of work was performed off-site, and if you would like to see it in action you can go and create your [...]
Today was one of my semi-annual freelance ring-rounds where I call up all my contacts and recruitment companies to remind them that I’m still alive. After many chats it seems that us Actionscripters (especially those with Actionscript 3 skills) are very highly in demand, and permanent and contract roles were thick on the ground. But [...]
Some time ago I was working on a project, part of which involved the development of an Actionscript 3 SVG parser that could read Illustrator generated files and turn them into a list of custom Circle, Polyline and Line objects (more details on the specifics of this coming in a later article).
However, when the SVG [...]
After many years of successful freelancing it looks like it might be time to have a bit of a website and blog. Its what all the kids are doing nowadays. Hopefully this will be a good way to pick up some new clients and in the modern spirit of open-source glasnost I’ll be able to [...]